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Ghibli alike

project-based around making a diorama with a studio ghibli feel, for realtime ue4

major aspects include tones of shader spaghetti, maths, post-processing, light functions, and lots of water study

the whole scene moves in the engine; water waves, grass, and leaves sway and the fish just sorta vibe too

high res 1

high res 1

high res 2

high res 2

extras

extras

extras

extras

work in progress screengrab

work in progress screengrab

work in progress screengrab

work in progress screengrab

wireframe

wireframe

wireframe

wireframe